Create a Collect-the-Pieces Game with Corona
In this tutorial, I will show you how to create a collect-the-pieces game using the Corona SDK and the Lua programming language. We will explore how to use touch controls and events, create shapes...
View ArticleWorking with NSURLSession: AFNetworking 2.0
This entry is part 5 of 5 in the series Working with NSURLSessionIn the previous installments of this series, we’ve taken a close look at the NSURLSession API introduced in iOS 7 and OS X Mavericks....
View ArticleNetworking with NSURLSession: Part 2
tag:code.tutsplus.com,2005:PostPresenter/mobile-21581In the previous tutorial, I introduced you to NSURLSession. I talked about the advantages it has over NSURLConnection and how to use NSURLSession...
View ArticleIntroducing the New Mobile Development Editor: Bart Jacobs
tag:code.tutsplus.com,2005:PostPresenter/mobile-22132We're excited to announce a few changes to the Tuts+ team this week. After working as mobile editor for over three and a half years, we're saying...
View ArticleCorona SDK: Create a Helicopter Obstacles Game
tag:code.tutsplus.com,2005:PostPresenter/mobile-21216In this tutorial, I'll be showing you how to create an obstacles avoiding game using the Corona SDK. You'll learn more about touch controls,...
View ArticleGetting Started with Lua and the Corona SDK
tag:code.tutsplus.com,2005:PostPresenter/mobile-21457In this tutorial, you will learn the basics of the Lua programming language and I will help you getting started with writing applications for iOS...
View ArticleWorking with NSURLSession: Part 3
tag:code.tutsplus.com,2005:PostPresenter/mobile-21879In the previous tutorials, we explored the fundamentals of the NSURLSession API. There is one other feature of the NSURLSession API that we haven't...
View ArticleConsuming Web Services with kSOAP
tag:code.tutsplus.com,2005:PostPresenter/mobile-21242In this tutorial, you'll learn how to consume web services using the popular kSOAP library in an Android application. kSOAP is a reputable library...
View ArticleAndroid First… Even When It's Second
tag:code.tutsplus.com,2005:PostPresenter/mobile-21360Designing for the Android platform isn't easy, especially if you're used to designing for iOS. Is porting your iOS designs to Android a viable...
View ArticleWorking with NSURLSession: Part 4
tag:code.tutsplus.com,2005:PostPresenter/mobile-22545In the previous tutorial, we started creating a simple podcast client to put what we've learned about NSURLSession into practice. So far, our...
View ArticleAndroid 2013: A Year in Review and 2014 Predictions
tag:code.tutsplus.com,2005:PostPresenter/mobile-21766It was another strong and, may I say, dominant year for the Android platform. It continued to dominate in market share and climb in numbers....
View ArticleCreate a Collect-the-Pieces Game with Corona
tag:code.tutsplus.com,2005:PostPresenter/mobile-22400In this tutorial, I will show you how to create a collect-the-pieces game using the Corona SDK and the Lua programming language. We will explore how...
View ArticleWorking with NSURLSession: AFNetworking 2.0
tag:code.tutsplus.com,2005:PostPresenter/mobile-22651In the previous installments of this series, we've taken a close look at the NSURLSession API introduced in iOS 7 and OS X Mavericks. Networking on...
View ArticleWhat Makes Mobile Design Unique?
Are you getting started with mobile design? Any designer who's had the opportunity to design for mobile devices as well as desktop computers knows that mobile design is a one of a kind discipline....
View ArticleWanted: Amazing Writers
Mobiletuts+ is looking for amazing writers who know their stuff. We are looking for people who are skilled in developing for the major mobile platforms, such as iOS, Android, and Windows Phone....
View ArticleCreate a Hangman Game: Project Setup
In this series, I will show you how to create a simple Hangman game for Android. In every tutorial, you'll learn a number of fundamental skills for creating Android applications. The application will...
View ArticleCreate a Hangman Game: User Interface
In this series, we are creating a Hangman game for the Android platform. In the first tutorial, we set the application up to present two screens to the user and we also made a start with the user...
View ArticleIn the Spotlight: Jeremy Olson
tag:code.tutsplus.com,2005:PostPresenter/mobile-22695Jeremy Olson is the founder of Tapity and the company's lead designer. Tapity focuses on designing, developing, and marketing mobile applications....
View ArticleCreate a Hangman Game: User Interaction
In this series, we are creating a Hangman game for the Android platform. So far, we've built the application's user interface, including images, drawables, and layouts. In this third and final...
View ArticleBlocks and Table View Cells on iOS
A table view cell doesn't know about the table view it belongs to and that's fine. In fact, that's how it should be. However, people who are new to this concept are often confused by it. For example,...
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