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Windows Phone 8: Pivot And Panorama

tag:code.tutsplus.com,2005:PostPresenter/mobile-21187The Windows Phone 8 platform has its own layout styles that make it stand out from any other mobile platform. These unique layouts are possible...

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How To Create a Minimum Viable Product

Developing a mobile product requires hard work and the results after you launched your application is uncertain.Luckily, there's a method to test possible app ideas you have. You can gain a lot of...

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How To Create a Minimum Viable Product

tag:code.tutsplus.com,2005:PostPresenter/cms-22245Developing a mobile product requires hard work and the results after you launched your application is uncertain.Luckily, there's a method to test...

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iOS 8: Core Data and Asynchronous Fetching

In the previous article about iOS 8 and Core Data, we discussed batch updates. Batch updates aren't the only new API in town. As of iOS 8 and OS X Yosemite, it's possible to asynchronously fetch data....

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iOS 8: Core Data and Asynchronous Fetching

tag:code.tutsplus.com,2005:PostPresenter/cms-22241In the previous article about iOS 8 and Core Data, we discussed batch updates. Batch updates aren't the only new API in town. As of iOS 8 and OS X...

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Windows Phone 8: Where To Go From Here

Even though you've learned the basic concepts of the Windows Phone platform, creating a modern Windows Phone application may still feel daunting. The truth is that we've only scratched the surface in...

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Windows Phone 8: Where To Go From Here

tag:code.tutsplus.com,2005:PostPresenter/cms-20496Even though you've learned the basic concepts of the Windows Phone platform, creating a modern Windows Phone application may still feel daunting. The...

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Introduction to Android Wear: Hands-On

In the first part of this two-part series, we explored what Android Wear is, how it works, and delved into the new user interface the Android team developed specifically for Android Wear. I also shared...

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Introduction to Android Wear: Hands-On

tag:code.tutsplus.com,2005:PostPresenter/cms-22157In the first part of this two-part series, we explored what Android Wear is, how it works, and delved into the new user interface the Android team...

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iOS 8: Getting Started With Metal

This tutorial will show you how to get started with Metal, a framework introduced in iOS 8 that supports GPU accelerated 3D graphics rendering and data parallel computation workloads. In this tutorial,...

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iOS 8: Getting Started With Metal

tag:code.tutsplus.com,2005:PostPresenter/cms-21987This tutorial will show you how to get started with Metal, a framework introduced in iOS 8 that supports GPU accelerated 3D graphics rendering and data...

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Signals and Microinteractions for Smartwatches: Concepts

History has shown that the majority of us tend to be a little slow to adapt our skills when designing and developing for new platforms. Instead, we frequently find ourselves trying to transfer the same...

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Signals and Microinteractions for Smartwatches: Concepts

tag:code.tutsplus.com,2005:PostPresenter/cms-22254History has shown that the majority of us tend to be a little slow to adapt our skills when designing and developing for new platforms. Instead, we...

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Signals and Microinteractions for Smartwatches: Hands-On

In the previous article, I've introduced two design principles aimed at wearables, signals and microinteractions. In this article, we'll create a sample Android Wear project to show how these...

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Signals and Microinteractions for Smartwatches: Hands-On

tag:code.tutsplus.com,2005:PostPresenter/cms-22260In the previous article, I've introduced two design principles aimed at wearables, signals and microinteractions. In this article, we'll create a...

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Getting Up to Speed With Xcode 6

tag:code.tutsplus.com,2005:PostPresenter/cms-22287Each release of Xcode presents developers with enhanced tools to help building their apps. This year's release, Xcode 6, introduces new ways for...

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Introduction to Testing on iOS

tag:code.tutsplus.com,2005:PostPresenter/cms-22394No one wants to ship buggy software. Ensuring that you release a mobile application of the highest quality requires much more than a human-driven...

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Getting Started with Xamarin.Forms: Customizing User Interface

1. Setting the StageAs you create applications with Xamarin.Forms, you will no doubt like the simplicity of creating user interfaces. Using Xamarin.Forms, you are able to use the same terminology for...

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Getting Started with Xamarin.Forms: Customizing User Interface

tag:code.tutsplus.com,2005:PostPresenter/cms-221441. Setting the StageAs you create applications with Xamarin.Forms, you will no doubt like the simplicity of creating user interfaces. Using...

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iOS 8: Creating a Today Widget

tag:code.tutsplus.com,2005:PostPresenter/cms-22379One of the most popular new features introduced in iOS 8 is the ability to create several types of extensions. In this tutorial, I will guide you...

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