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Tuts+ is Hiring Android & Java Course Instructors

tag:code.tutsplus.com,2005:PostPresenter/cms-22929Are you an experienced Android developer looking for the next step in your career? Have you considered sharing your knowledge through teaching...

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Quick Tip: Leveraging the Power of Git Stash

tag:code.tutsplus.com,2005:PostPresenter/cms-22988Imagine that you're working on a feature in a Git-controlled software project. You're right in the middle of making some changes when you get a request...

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Create a Space Invaders Game in Corona: Implementing Gameplay

What You'll Be CreatingIn the first part of this series, we se tup some defaults for the game and laid the foundation for transitioning between scenes. In this part, we'll begin implementing the game's...

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Create a Space Invaders Game in Corona: Implementing Gameplay

tag:code.tutsplus.com,2005:PostPresenter/cms-22788What You'll Be CreatingIn the first part of this series, we set up some defaults for the game and laid the foundation for transitioning between scenes....

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Swift from Scratch: An Introduction to Functions

To get anything done in Swift, you'll need to learn the ins and outs of functions. Functions are exceptionally powerful and flexible in Swift. The basics are simple—especially if you've worked with...

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Swift from Scratch: An Introduction to Functions

tag:code.tutsplus.com,2005:PostPresenter/cms-22879To get anything done in Swift, you'll need to learn the ins and outs of functions. Functions are exceptionally powerful and flexible in Swift. The...

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The Ins and Outs of Gradle

As the first IDE (Integrated Development Environment) dedicated entirely to Android, the Google-backed Android Studio is an exciting prospect for Android developers. But it also means getting to grips...

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The Ins and Outs of Gradle

tag:code.tutsplus.com,2005:PostPresenter/cms-22978As the first IDE (Integrated Development Environment) dedicated entirely to Android, the Google-backed Android Studio is an exciting prospect for...

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Create a Space Invaders Game in Corona: Finishing Gameplay

What You'll Be CreatingIn the previous part of this series, we got the player's ship moving, got the invaders moving, and detected when a player bullet had hit an invader. In this final part of the...

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Create a Space Invaders Game in Corona: Finishing Gameplay

tag:code.tutsplus.com,2005:PostPresenter/cms-22789What You'll Be CreatingIn the previous part of this series, we got the player's ship moving, got the invaders moving, and detected when a player bullet...

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New Course: The Swift Programming Language

At Apple's annual WWDC in 2014, it announced the creation and release of a brand new programming language: Swift. The idea is to use this language going forward when creating apps that target both iOS...

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New Course: The Swift Programming Language

tag:code.tutsplus.com,2005:PostPresenter/cms-23058At Apple's annual WWDC in 2014, it announced the creation and release of a brand new programming language: Swift. The idea is to use this language...

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Swift from Scratch: Function Parameters, Types, and Nesting

In the previous article, we explored the basics of functions in Swift. Functions, however, have a lot more to offer. In this article, we will continue our exploration of functions and look into...

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Swift from Scratch: Function Parameters, Types, and Nesting

tag:code.tutsplus.com,2005:PostPresenter/cms-23056In the previous article, we explored the basics of functions in Swift. Functions, however, have a lot more to offer. In this article, we will continue...

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Working With Local Databases on Windows Phone 8

In the previous article, you learned how to store data in your app's isolated storage. In this article, we focus on working with local databases that live in your app's isolated storage. You'll learn...

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Working With Local Databases on Windows Phone 8

tag:code.tutsplus.com,2005:PostPresenter/cms-22799In the previous article, you learned how to store data in your app's isolated storage. In this article, we focus on working with local databases that...

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An Introduction to Adaptive Design

Apple has been pushing developers to create universal iOS applications for some time now. At WWDC 12, Auto Layout was released for iOS and improvements followed for it in iOS 7. And now with iOS 8,...

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An Introduction to Adaptive Design

tag:code.tutsplus.com,2005:PostPresenter/cms-22888Apple has been pushing developers to create universal iOS applications for some time now. At WWDC 12, Auto Layout was released for iOS and improvements...

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Swift from Scratch: Closures

If you've worked with blocks in C/Objective-C or lambdas in Ruby, then you won't have a hard time wrapping your head around the concept of closures. Closures are nothing more than blocks of...

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Swift from Scratch: Closures

tag:code.tutsplus.com,2005:PostPresenter/cms-23138If you've worked with blocks in C/Objective-C or lambdas in Ruby, then you won't have a hard time wrapping your head around the concept of closures....

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