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Using the JobScheduler API on Android Lollipop

In this tutorial, you will learn how to use the JobScheduler API available in Android Lollipop. The JobScheduler API allows developers to create jobs that execute in the background when certain...

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Using the JobScheduler API on Android Lollipop

tag:code.tutsplus.com,2005:PostPresenter/cms-23562In this tutorial, you will learn how to use the JobScheduler API available in Android Lollipop. The JobScheduler API allows developers to create jobs...

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How to Use Android Media Effects With OpenGL ES

Android's Media Effects framework allows developers to easily apply lots of impressive visual effects to photos and videos. As the framework uses the GPU to perform all its image processing operations,...

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How to Use Android Media Effects With OpenGL ES

tag:code.tutsplus.com,2005:PostPresenter/cms-23650Android's Media Effects framework allows developers to easily apply lots of impressive visual effects to photos and videos. As the framework uses the...

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Create Space Invaders with Swift and Sprite Kit: Implementing Classes

tag:code.tutsplus.com,2005:PostPresenter/cms-23355What You'll Be CreatingIn the first part of this series, we explored the basics of the Sprite Kit framework and implemented the game's start screen. In...

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Windows Phone 8 Succinctly: Integrating With the Operating System

In this tutorial, we’re going to explore various ways to integrate our application with the features offered by the Windows Phone platform. We’ll explore launches and choosers, learn how to interact...

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Windows Phone 8 Succinctly: Integrating With the Operating System

tag:code.tutsplus.com,2005:PostPresenter/cms-23298In this tutorial, we’re going to explore various ways to integrate our application with the features offered by the Windows Phone platform. We’ll...

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Your First WatchKit Application: User Interaction

In the previous tutorial, we explored the fundamentals of WatchKit development. We created a project in Xcode, added a WatchKit application, and created a basic user interface.The user interface of our...

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Your First WatchKit Application: User Interaction

tag:code.tutsplus.com,2005:PostPresenter/cms-23701In the previous tutorial, we explored the fundamentals of WatchKit development. We created a project in Xcode, added a WatchKit application, and...

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Quick Tip: Using Butter Knife to Inject Views on Android

In this quick tip, you'll learn how to integrate the Butter Knife library in your projects to easily instantiate the views in your layout in your application's code.IntroductionIn every Android...

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Quick Tip: Using Butter Knife to Inject Views on Android

tag:code.tutsplus.com,2005:PostPresenter/cms-23542In this quick tip, you'll learn how to integrate the Butter Knife library in your projects to easily instantiate the views in your layout in your...

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Create Space Invaders with Swift and Sprite Kit: Implementing Gameplay

tag:code.tutsplus.com,2005:PostPresenter/cms-23372What You'll Be CreatingIn the previous part of this series, we implemented the stubs for the game's main classes. In this tutorial, we will get the...

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Windows Phone 8 Succinctly: Multimedia Applications

In this tutorial, we're going to focus on how to create a multimedia application for Windows Phone by taking advantage of the device's camera, interacting with the media library, and exploring the...

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Windows Phone 8 Succinctly: Multimedia Applications

tag:code.tutsplus.com,2005:PostPresenter/cms-23303In this tutorial, we're going to focus on how to create a multimedia application for Windows Phone by taking advantage of the device's camera,...

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Understanding the WatchKit Layout System

The new layout system introduced by Apple in WatchKit last November is a completely new concept for iOS and OS X developers. It isn't based on Auto Layout and it's much simpler.In this tutorial, I'll...

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Understanding the WatchKit Layout System

tag:code.tutsplus.com,2005:PostPresenter/cms-23569The new layout system introduced by Apple in WatchKit last November is a completely new concept for iOS and OS X developers. It isn't based on Auto...

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Introduction to the New Lollipop Activity Transitions

What You'll Be CreatingIntroductionOne of the most interesting aspects of the Material Design specifications is the visual continuity between activities. With just a few lines of code, the new Lollipop...

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Introduction to the New Lollipop Activity Transitions

tag:code.tutsplus.com,2005:PostPresenter/cms-23711What You'll Be CreatingIntroductionOne of the most interesting aspects of the Material Design specifications is the visual continuity between...

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Create Space Invaders with Swift and Sprite Kit: Finishing Gameplay

tag:code.tutsplus.com,2005:PostPresenter/cms-23381What You'll Be CreatingIn the previous part of this series, we made the invaders move, the player and invaders fire bullets, and implemented collision...

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Windows Phone 8 Succinctly: Tiles, Notifications, and Multitasking

In this tutorial, we're going to focus on live apps. Live apps are one of the core concepts in Windows Phone development, and to properly create a quality experience, many factors are involved, like...

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