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Creating a Mobile Event Calendar With DHTMLX

This tutorial describes how to build an HTML5-based mobile calendar to track conferences and events that run on iOS and Android phones using a mobile version of dhtmlxScheduler (open source, GPL). At...

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Something New and Exciting: Tuts+ Hub

We’re ready to announce something new and exciting — the Tuts+ Hub beta!As you know, Tuts+ is all about helping people learn. With Hub, we’ve worked to deliver an experience that makes it easy for you...

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Android SDK: Working with Google Maps – Map Setup

With the Google Maps Android API, you can build apps with localization features. In this series, we are creating an Android app in which the user’s location is presented on a map, as are nearby places...

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Corona SDK: Build a Frogger Inspired Game – Interface Creation

In this tutorial series, I’ll be showing you how to create a Frogger Inspired game with the Corona SDK. You’ll learn about moving objects across the screen and detect when they are colliding using the...

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Creating a Game with Bonjour – Client and Server Setup

In the first part of this series, I wrote about the basics of networking. In this article, we will start working with Bonjour and the CocoaAsyncSocket library by creating the foundation of our...

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Understanding Mobile as a Lean-back Medium

A common misunderstanding occurs when designers look at a mobile device as an extension of their laptop, or, even worse, consider a mobile device as simply a smaller version of a traditional laptop or...

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iOS SDK: Creating a Custom Text Input View

Developing an amazing application is not a simple job. Traditionally, one of the most difficult aspects of doing so has been creating rich, compelling interfaces. This tutorial will teach you how to...

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Creating a Game with Bonjour – Sending Data

In the previous article, we laid the foundation of the network component of the game by enabling a user to host or join a game. At the end of the tutorial, we successfully established a connection...

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Android SDK: Working with Google Maps – Google Places Integration

Google Maps provides Android developers with localization tools that can be included within your own app interfaces. In this series, we are creating a basic Android application with Google Maps and...

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Build an AudioPlayer with PhoneGap: Application Setup

You don’t need to use platform-specific technologies to develop powerful and engaging apps. This series will teach you how to create a hybrid app – specifically an audio player – using web technologies...

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Corona SDK: Build a Frogger Inspired Game – Adding Interaction

This is the second installment in our Corona SDK Frogger Inspired tutorial. In today’s tutorial, we’ll add to our interface and the game interaction. Read on!Where We Left Off. . .Please be sure to...

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Creating a Game with Bonjour – Game Logic

In the previous articles, we predominantly focused on the network aspect of the game. In this final installment, it is time to zoom in on the game itself. We will implement the game and leverage the...

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Create a Sound Based Memory Game – Tuts+ Premium

In this tutorial series, I’ll be showing you how to create a sound based memory game with the Corona SDK. You’ll learn about loading and playing sounds as well as storing information in Lua Tables. The...

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Build an AudioPlayer with PhoneGap: Application Logic

This is the second part of the series about Audero Audio Player. In this article, we’re going to create the business logic of our player. I’ll also explain some of the Cordova APIs that were introduced...

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Android SDK: Working with Google Maps – Displaying Places of Interest

With Google Maps in your Android apps, you can provide users with localization functions, such as geographical information. Throughout this series we have been building an Android app in which the...

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Wanted: Producer for Tuts+ Premium

Tuts+ Premium is hiring for an expert in mobile development. We’re looking for a developer who’s passionate and experienced with mobile design and development to produce courses with us! You need to be...

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How To Submit an iOS App to the App Store

You have worked weeks or months on your first iOS application and you are ready to submit your masterpiece to Apple’s App Store. How do you do this? Is your application ready for submission? I am sure...

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Try Tuts+ Premium, Get Cash Back!

Try Tuts+ Premium and get cash back on a monthly subscription.At $19 a month, Tuts+ Premium is fantastic value. But it’s even better when we hand your first $19 right back to you! For a limited time,...

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Build an AudioPlayer with PhoneGap: Application Tuning

This is the third and final part of the series about Audero Audio Player. In this article, I will go over the remaining files so that you can finish the project and play around with it.Series...

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iOS SDK: Customizing Popovers

Popovers are a great way to display supplementary information in an iPad app. Inevitably, as with most iOS objects, a little customization goes a long way in creating a design that is unique and fits...

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