Making a Blackjack Game in Corona – Creating the Interface
In this tutorial I’ll be showing you how to create a Blackjack game for the iPad using the Corona SDK. Let’s get started!Want to learn how this game was designed? This tutorial series is based on the...
View ArticleAndroid SDK: Making Remote API Calls
This tutorial will explain communicating with an external data source via an Android application, to be used when logging into a web based service or backing up data to an external source, among other...
View ArticleiOS Quick Tip: Managing Configurations With Ease
Have you ever felt the need to be able to quickly and easily switch between configurations without messing with compiler flags or manually modifying variables in your project? In this quick tip, I’d...
View ArticleImplementing Container Containment – Sliding Menu Controller
In this tutorial, we’ll implement a minimalistic version of the Facebook/Path-style UI. The objective will be to understand how to utilize view controller containment in order to implement custom flow...
View ArticleTuts+ Premium Mid-Year Sale – 25% off Yearly Subscriptions
2013 is flying past – it’s already July! But there’s still plenty of time left to skill up and really make the most of 2013.Tuts+ Premium has a huge collection of courses, tutorials, eBooks and guides...
View ArticleMaking a Blackjack Game in Corona – Implementing Gameplay
In the previous part of this series, we put our interface together for a Blackjack game and created the deck of cards. In this part of the tutorial, we’ll add the necessary Blackjack game logic. Let’s...
View ArticlePreparing for Firefox OS
Firefox OS is an entire mobile operating system built around open web technologies! The OS has been built from the ground up to allow HTML5 and Javascript to unleash the full potential of the device...
View ArticleCreate a Location-Aware Site with Sencha Touch – Displaying Locations
This tutorial will guide you through the development of a Location-based mobile website using the Google Place search engine and Sencha Touch 2.1 . This is the second in a two-part series, and today...
View ArticleiOS Quick Tip: 5 Tips to Increase App Performance
Even though the iPhone 5 and the iPad 4 ship with a powerful A6(X) processor and a lot more RAM than the original iPhone, this doesn’t mean that iOS applications are by definition fast and performant....
View ArticleiOS Quick Tip: 7 Tips to Speed Up Your Development
Most developers are always looking for ways to improve or automate their workflow being it with a simple script to automate a common task or by learning every possible keyboard shortcut of their...
View ArticleUsing Depth of Field in Your Mobile Application
If you use Corona SDK, you know that it’s a powerful and easy to use tool for creating mobile games. However, the platform is limited to just two dimensions, although they are coming out with built-in...
View ArticleThe Best Place for Mobile Developers to Get Design Work Done
Envato (the people behind Mobiletuts+) have recently launched a new service, currently in beta, called Microlancer. It’s a place where people can sell their design services, or get design work done for...
View ArticleAndroid SDK: Create an Arithmetic Game – Setup and Interface Creation
The Android platform provides the ability to facilitate interaction, to carry out computation, and to save data. To explore some of these basic features with a practical focus, this series will create...
View ArticleiOS Quick Tip: From Novice to Expert
Even though it’s possible to learn the essentials of iOS Development in a weekend, it will take much longer to master the craft. The question then is how do you transition from a novice to an expert?...
View ArticleWanted: Awesome Writers
Mobiletuts+ is currently seeking to hire writers to cover mobile web development (e.g. JavaScript, HTML, CSS, etc.), iOS SDK development, Android SDK development, Mobile UI/UX, and more! If you’re a...
View ArticleiOS Succinctly – Introduction
Cell phone applications are one of the fastest-growing segments of the technology industry, and the iPhone and iPad have been the leaders of this mobile revolution. Developing applications for these...
View ArticleiOS Succinctly – Hello, iOS!
In this article, we’ll introduce the three main design patterns underlying all iOS app development: model-view-controller, delegate objects, and target-action.The model-view-controller pattern is used...
View ArticleiOS Succinctly – Multi-Scene Applications
The previous chapter introduced the basic workflow of iOS application development, but we worked within the confines of a single-view application. Most real-world applications, however, require...
View ArticleiOS Succinctly – Asset Management
Now that we have a basic understanding of iOS scene management, the next big topic to tackle is how to manage the multimedia assets in an application. iOS apps store their assets using the same...
View ArticleiOS Succinctly – Localization
So far, all of our example projects have assumed that our apps were destined for English speakers, but many applications can benefit from being available to non-English-speaking audiences. The App...
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