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Making a Blackjack Game in Corona – Creating the Interface

In this tutorial I’ll be showing you how to create a Blackjack game for the iPad using the Corona SDK. Let’s get started!Want to learn how this game was designed? This tutorial series is based on the...

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Android SDK: Making Remote API Calls

This tutorial will explain communicating with an external data source via an Android application, to be used when logging into a web based service or backing up data to an external source, among other...

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iOS Quick Tip: Managing Configurations With Ease

Have you ever felt the need to be able to quickly and easily switch between configurations without messing with compiler flags or manually modifying variables in your project? In this quick tip, I’d...

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Implementing Container Containment – Sliding Menu Controller

In this tutorial, we’ll implement a minimalistic version of the Facebook/Path-style UI. The objective will be to understand how to utilize view controller containment in order to implement custom flow...

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Tuts+ Premium Mid-Year Sale – 25% off Yearly Subscriptions

2013 is flying past – it’s already July! But there’s still plenty of time left to skill up and really make the most of 2013.Tuts+ Premium has a huge collection of courses, tutorials, eBooks and guides...

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Making a Blackjack Game in Corona – Implementing Gameplay

In the previous part of this series, we put our interface together for a Blackjack game and created the deck of cards. In this part of the tutorial, we’ll add the necessary Blackjack game logic. Let’s...

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Preparing for Firefox OS

Firefox OS is an entire mobile operating system built around open web technologies! The OS has been built from the ground up to allow HTML5 and Javascript to unleash the full potential of the device...

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Create a Location-Aware Site with Sencha Touch – Displaying Locations

This tutorial will guide you through the development of a Location-based mobile website using the Google Place search engine and Sencha Touch 2.1 . This is the second in a two-part series, and today...

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iOS Quick Tip: 5 Tips to Increase App Performance

Even though the iPhone 5 and the iPad 4 ship with a powerful A6(X) processor and a lot more RAM than the original iPhone, this doesn’t mean that iOS applications are by definition fast and performant....

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iOS Quick Tip: 7 Tips to Speed Up Your Development

Most developers are always looking for ways to improve or automate their workflow being it with a simple script to automate a common task or by learning every possible keyboard shortcut of their...

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Using Depth of Field in Your Mobile Application

If you use Corona SDK, you know that it’s a powerful and easy to use tool for creating mobile games. However, the platform is limited to just two dimensions, although they are coming out with built-in...

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The Best Place for Mobile Developers to Get Design Work Done

Envato (the people behind Mobiletuts+) have recently launched a new service, currently in beta, called Microlancer. It’s a place where people can sell their design services, or get design work done for...

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Android SDK: Create an Arithmetic Game – Setup and Interface Creation

The Android platform provides the ability to facilitate interaction, to carry out computation, and to save data. To explore some of these basic features with a practical focus, this series will create...

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iOS Quick Tip: From Novice to Expert

Even though it’s possible to learn the essentials of iOS Development in a weekend, it will take much longer to master the craft. The question then is how do you transition from a novice to an expert?...

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Wanted: Awesome Writers

Mobiletuts+ is currently seeking to hire writers to cover mobile web development (e.g. JavaScript, HTML, CSS, etc.), iOS SDK development, Android SDK development, Mobile UI/UX, and more! If you’re a...

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iOS Succinctly – Introduction

Cell phone applications are one of the fastest-growing segments of the technology industry, and the iPhone and iPad have been the leaders of this mobile revolution. Developing applications for these...

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iOS Succinctly – Hello, iOS!

In this article, we’ll introduce the three main design patterns underlying all iOS app development: model-view-controller, delegate objects, and target-action.The model-view-controller pattern is used...

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iOS Succinctly – Multi-Scene Applications

The previous chapter introduced the basic workflow of iOS application development, but we worked within the confines of a single-view application. Most real-world applications, however, require...

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iOS Succinctly – Asset Management

Now that we have a basic understanding of iOS scene management, the next big topic to tackle is how to manage the multimedia assets in an application. iOS apps store their assets using the same...

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iOS Succinctly – Localization

So far, all of our example projects have assumed that our apps were destined for English speakers, but many applications can benefit from being available to non-English-speaking audiences. The App...

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