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iOS Succinctly – Audio

iOS provides several options for working with audio. In this chapter, we’ll introduce two frameworks for dealing with different types of sounds. The Audio Toolbox Framework includes a C library for...

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Android SDK: Create an Arithmetic Game – Gameplay Logic

In this series we are creating a simple arithmetic game for Android. The game is going to display a calculator-style interface to users, repeatedly presenting questions and keeping track of how many...

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Create a Minigolf Game – Interface Creation

In this tutorial series, I’m going to show you how to create a physics based minigolf game in Corona SDK. You’ll learn about physics manipulation, touch controls, and collision detection. Read on!1....

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Create a Minigolf Game – Adding Interaction

This is the second installment in our Corona SDK minigolf tutorial. In today’s tutorial, we’ll add to our interface and the game interaction. Read on!Where We Left Off. . .Please be sure to check part...

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Customize NSLog for Easier Debugging

In this quick tip we are going to learn how to customize the output generated by NSLog in order to debug programs more efficiently. Read on!ProblemBy default, NSLog displays output in the following...

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Android SDK: Create an Arithmetic Game – High Scores and State Data

In this series we are creating a simple arithmetic game for Android. The game is going to display a calculator-style interface to users, repeatedly presenting questions and keeping track of how many...

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Android SDK: Create a Drawing App – Interface Creation

In this series, we will create finger-painting app for Android using touch interaction. The user will be able to select from a color palette, choose a brush size, erase, create a new drawing, or save...

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Announcing Envato’s 7th Birthday Bundle!

It’s Envato’s seventh birthday and, to celebrate, we’ve created another fantastic Birthday Bundle! With $500 worth of items available for just $20, it’s worth getting excited about. Consider it our way...

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Android SDK: Create a Drawing App – Touch Interaction

In this series, we will create finger-painting app for Android using touch interaction. The user will be able to select from a color palette, choose a brush size, erase, create a new drawing, or save...

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Create a Space Defender Game – Game Setup

In this tutorial series, we will be learning how to create a space shooter game just like the classic game Space Defender. Read on!Series OverviewIn this version of Space Defender, the player will have...

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Android SDK: Create a Drawing App – Essential Functionality

In this series, we will create a finger-painting app for Android using touch interaction. The user will be able to select from a color palette, choose a brush size, erase, create a new drawing, or save...

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Digital Tickets with UIGestureRecognizer

This tutorial will teach you to combine UIGestureRecognizers to force users to make non-trivial gestures to perform an action. We will use the example of redeeming a digital ticket, using the...

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Create a Space Defender Game – Game Logic

In this tutorial series, we will be learning how to create a space shooter game just like the classic game Space Defender. Read on!Series OverviewIn this version of Space Defender, the player will have...

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Tuts+ & Envato Are Coming to the UK

We’re excited to let you know that we’re currently planning our first Tuts+ and Envato meetup in the UK! We’ll have a great venue, some exciting goodies to give away, and you’ll have the opportunity to...

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Android SDK: Drawing with Pattern Fills

This tutorial demonstrates how to enhance a drawing application by allowing the user to paint with pattern fills rather than solid colors. Read on! The touchscreen interaction on many Android devices...

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Build a Groundhog Whack Game – Interface Creation

In this tutorial series we will create a Whack-a-Groundhog game. The objective of the game is tap on the groundhogs before they disappear. Read on!1. Intro ScreenThe intro screen will allow the user to...

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Build a Groundhog Whack Game – Gameplay Logic

In this tutorial series we will create a Whack-a-Groundhog game. The objective of the game is tap on the groundhogs before they disappear. Read on!Where We Left Off…In the previous part of this series...

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Tuts+ Supports the MaRS Energy Hackathon!

Tuts+ is helping the world go green by supporting the MaRS Energy Hackathon! Read on to learn more about the event and how you can participate!Event OverviewThe MaRS Discovery District is calling on...

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Android SDK: Drawing with Opacity

This tutorial demonstrates how to allow users to draw with opacity values. While this post builds on related tutorials published on Mobiletuts+, you can dive straight into this lesson without...

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Creating Titanium Mobile Modules Using CommonJS

In this article we’ll be discussing how to create your own mobile modules for Appcelerator’s Titanium using just JavaScript and a bit of CommonJS knowledge. The module we’ll be creating will be one for...

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