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Accessing Google Services Using the OAuth 2.0 Protocol

This tutorial will dive into implementing Google Services using the OAuth 2.0 protocol. Read on!OAuth 2.0 OverviewThe OAuth 2.0 protocol provides a simple and secure standard that allows third-party...

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iOS SDK: Working with Google Calendars

This tutorial will teach you how to build an app that will interact with the Google Calendar web service using OAuth 2.0. Read on!Where We Left Off…In my last tutorial, I showed you how to implement...

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An Interview with Nick Lockwood

In this interview, I talk to leading iOS developer Nick Lockwood about his open source contributions, his development workflow, and the educational resources he’s found useful in mastering the SDK.Nick...

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Build an Airplane Game with Sprite Kit – Project Setup

This tutorial will teach you how to use the Sprite Kit framework to create a simple Airplanes game. Along the way, you’ll learn all the core concepts of Sprite Kit: animations, emitters, collision...

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Sprite Kit vs. Cocos2D

Sprite Kit is one of the most exciting new technologies available with the iOS 7 SDK and Xcode 5, but how does it compare against an established game engine like Cocos2D? This tutorial will provide a...

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iOS 7 SDK Essentials

Mobiletuts+ is pleased to announce a comprehensive session on the iOS 7 SDK and Xcode 5! This session will begin with in-depth coverage of Sprite Kit. Vote in today’s poll to determine what features of...

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Corona SDK: Build a Monkey Defender

In this tutorial, we will be creating a game called Monkey Defender using the Corona SDK! This game will serve as a great foundation for a lot of different genres include defense style games. So, let’s...

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Build an Airplane Game with Sprite Kit – Enemies & Emitters

This tutorial will teach you how to use the Sprite Kit framework to create a simple Airplanes game. Along the way, you’ll learn all the core concepts of Sprite Kit: animations, emitters, collision...

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Build an Airplane Game with Sprite Kit – Explosions & Clouds

This tutorial will teach you how to use the Sprite Kit framework to create a simple Airplanes game. Along the way, you’ll learn all the core concepts of Sprite Kit: animations, emitters, collision...

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Android SDK: Supporting Alternative Input Devices

This tutorial will explore alternative mobile interaction methods like trackballs, mice, and styluses. To explore this concept, we’ll focus on enhancing a drawing application to add support for these...

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Working with SKTransition

This tutorial will teach you to combine UIKit views and the SKTransition class to create beautiful, custom transitions between different SKScenes. Read on!Final PreviewIllustration of Final Result.1....

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iOS 7 SDK: Working with Background Fetch

This tutorial will teach you how to use Background Fetch, a multitasking API provided with the iOS 7 SDK. To do so, we’ll create a simple list of delicious dishes that are automatically fetched in the...

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CoronaSDK: Create an Entertaining Bouncing Game

In this tutorial, I’ll show you how to create a bouncing game with the Corona SDK. You’ll learn more about the Drawing API, touch controls, and random numbers. The objective of this game is to use a...

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iOS 7 SDK: Background Transfer Service

This tutorial will show you how to use the background transfer service, a Multitasking API provided by iOS 7. I’ll teach you how to create an app that will download a file without the application in...

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PhoneGap: Build a Feed Reader – Configuration

This is the third and final part of the series about Audero Feed Reader. In this article, you’ll learn how to create the configuration file and complete the project we started in a prior lesson.1....

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Android SDK Requirements

This is the first in our Learn Android SDK From Scratch series! In this tutorial you will learn about the requirements necessary to get up and running with the Android SDK!IntroductionWelcome to the...

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Android SDK: Working with Eclipse

In this series you’ll learn about Android development from the beginning. In the first section we setup the Android SDK and Eclipse. In this part we will acquaint ourselves with the Eclipse software....

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Android SDK: Working with Android Studio

The goal of this series is to learn about Android development, including the tools and resources you need to in order to start creating apps. In the last part we became acquainted with the Eclipse IDE....

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Android SDK: App Structure

In this series we are learning about Android development. So far we installed the development tools and became acquainted with them. In this tutorial, we will explore the structure and content of an...

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Xcode 5 Essentials

Xcode 5 is a major step forward for the Apple ecosystem, bringing more possibilities, features, and tools to developers than ever before. With Version 5, Xcode has grown into an extremely powerful IDE....

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