Create a Plane Fighting Game in Corona: Interface
What You'll Be CreatingIntroductionIn this short series, I will be showing you how to create a plane fighting game reminiscent of the old 1942 arcade game. Along the way, you'll learn about Corona's...
View ArticleOpen Source 101: Licensing
There are a number of things to consider when it comes to licensing an open source project. Who can distribute it? Where can it be stored? Who owns the copyright? In this article, we'll take a look at...
View ArticleCore Data from Scratch: Relationships and More Fetching
tag:code.tutsplus.com,2005:PostPresenter/cms-21505In the previous article, we learned about NSManagedObject and how easy it is to create, read, update, and delete records using Core Data. However, I...
View ArticleCreate a Plane Fighting Game in Corona: Gameplay
What You'll Be CreatingIntroductionIn the first part of this series, we managed to get the start screen showing and were able to transition to the gamelevel screen. In this tutorial, we continue where...
View ArticleCreate a Plane Fighting Game in Corona: Gameplay
tag:code.tutsplus.com,2005:PostPresenter/cms-21313What You'll Be CreatingIntroductionIn the first part of this series, we managed to get the start screen showing and were able to transition to the...
View ArticleIntegrating the Dolby Audio API with Marmalade
What You'll Be CreatingIntroductionIf you're developing a mobile app that has any kind of audio output, be it a game or any other kind of app, then you will want your audio to sound the best it...
View ArticleIntegrating the Dolby Audio API with Marmalade
tag:code.tutsplus.com,2005:PostPresenter/cms-21365What You'll Be CreatingIntroductionIf you're developing a mobile app that has any kind of audio output, be it a game or any other kind of app, then you...
View ArticleAn Introduction to Swift: Part 1
At WWDC 2014, Apple has introduced one of the biggest updates to iOS since 2008 from a developer's point of view. They introduced HomeKit, HealthKit, CloudKit, and Extensions, just to name a few. But...
View ArticleAn Introduction to Swift: Part 1
tag:code.tutsplus.com,2005:PostPresenter/cms-21389At WWDC 2014, Apple has introduced one of the biggest updates to iOS since 2008 from a developer's point of view. They introduced HomeKit, HealthKit,...
View ArticleCreate a Plane Fighting Game in Corona: More Gameplay
What You'll Be CreatingIntroductionIn the previous tutorial of this series, we started implementing the game's gameplay and already managed to get the plane moving around on the screen. In this...
View ArticleCreate a Plane Fighting Game in Corona: More Gameplay
tag:code.tutsplus.com,2005:PostPresenter/cms-21347What You'll Be CreatingIntroductionIn the previous tutorial of this series, we started implementing the game's gameplay and already managed to get the...
View ArticleBuild A Custom Launcher on Android
What You'll Be CreatingIntroductionIn its most basic form, a launcher is an application that does the following:it represents the home screen of a deviceit lists and launches applications that are...
View ArticleBuild A Custom Launcher on Android
tag:code.tutsplus.com,2005:PostPresenter/cms-21358What You'll Be CreatingIntroductionIn its most basic form, a launcher is an application that does the following:it represents the home screen of a...
View ArticleAn Introduction to Xamarin: Part 3
1. Before Getting StartedHopefully to this point, you have been following along with these introductory tutorials on what Xamarin is and how to use it. If you have, then you are primed and ready for...
View ArticleAn Introduction to Xamarin: Part 3
tag:code.tutsplus.com,2005:PostPresenter/cms-214351. Before Getting StartedHopefully to this point, you have been following along with these introductory tutorials on what Xamarin is and how to use it....
View ArticleCreate a Plane Fighting Game in Corona: Finishing Gameplay
What You'll Be CreatingIntroductionIn the fourth and final part of this series, we continue where we left of in the previous tutorial. We'll create enemy planes the player needs to avoid or shoot, and...
View ArticleCreate a Plane Fighting Game in Corona: Finishing Gameplay
tag:code.tutsplus.com,2005:PostPresenter/cms-21356What You'll Be CreatingIntroductionIn the fourth and final part of this series, we continue where we left of in the previous tutorial. We'll create...
View ArticleCore Data from Scratch: NSFetchedResultsController
In the previous installments of this series, we covered the fundamentals of the Core Data framework. It's time we put our knowledge to use by building a simple application powered by Core Data.In this...
View ArticleCore Data from Scratch: NSFetchedResultsController
tag:code.tutsplus.com,2005:PostPresenter/cms-21681In the previous installments of this series, we covered the fundamentals of the Core Data framework. It's time we put our knowledge to use by building...
View ArticleAn Introduction to Swift: Part 2
In the first article of this introductory series on Swift, we talked about Swift's philosophy, took a first look at its syntax, and highlighted a few key differences with Objective-C. In this article,...
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