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Create a Plane Fighting Game in Corona: Interface

What You'll Be CreatingIntroductionIn this short series, I will be showing you how to create a plane fighting game reminiscent of the old 1942 arcade game. Along the way, you'll learn about Corona's...

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Open Source 101: Licensing

There are a number of things to consider when it comes to licensing an open source project. Who can distribute it? Where can it be stored? Who owns the copyright? In this article, we'll take a look at...

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Core Data from Scratch: Relationships and More Fetching

tag:code.tutsplus.com,2005:PostPresenter/cms-21505In the previous article, we learned about NSManagedObject and how easy it is to create, read, update, and delete records using Core Data. However, I...

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Create a Plane Fighting Game in Corona: Gameplay

What You'll Be CreatingIntroductionIn the first part of this series, we managed to get the start screen showing and were able to transition to the gamelevel screen. In this tutorial, we continue where...

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Create a Plane Fighting Game in Corona: Gameplay

tag:code.tutsplus.com,2005:PostPresenter/cms-21313What You'll Be CreatingIntroductionIn the first part of this series, we managed to get the start screen showing and were able to transition to the...

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Integrating the Dolby Audio API with Marmalade

What You'll Be CreatingIntroductionIf you're developing a mobile app that has any kind of audio output, be it a game or any other kind of app, then you will want your audio to sound the best it...

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Integrating the Dolby Audio API with Marmalade

tag:code.tutsplus.com,2005:PostPresenter/cms-21365What You'll Be CreatingIntroductionIf you're developing a mobile app that has any kind of audio output, be it a game or any other kind of app, then you...

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An Introduction to Swift: Part 1

At WWDC 2014, Apple has introduced one of the biggest updates to iOS since 2008 from a developer's point of view. They introduced HomeKit, HealthKit, CloudKit, and Extensions, just to name a few. But...

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An Introduction to Swift: Part 1

tag:code.tutsplus.com,2005:PostPresenter/cms-21389At WWDC 2014, Apple has introduced one of the biggest updates to iOS since 2008 from a developer's point of view. They introduced HomeKit, HealthKit,...

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Create a Plane Fighting Game in Corona: More Gameplay

What You'll Be CreatingIntroductionIn the previous tutorial of this series, we started implementing the game's gameplay and already managed to get the plane moving around on the screen. In this...

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Create a Plane Fighting Game in Corona: More Gameplay

tag:code.tutsplus.com,2005:PostPresenter/cms-21347What You'll Be CreatingIntroductionIn the previous tutorial of this series, we started implementing the game's gameplay and already managed to get the...

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Build A Custom Launcher on Android

What You'll Be CreatingIntroductionIn its most basic form, a launcher is an application that does the following:it represents the home screen of a deviceit lists and launches applications that are...

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Build A Custom Launcher on Android

tag:code.tutsplus.com,2005:PostPresenter/cms-21358What You'll Be CreatingIntroductionIn its most basic form, a launcher is an application that does the following:it represents the home screen of a...

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An Introduction to Xamarin: Part 3

1. Before Getting StartedHopefully to this point, you have been following along with these introductory tutorials on what Xamarin is and how to use it. If you have, then you are primed and ready for...

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An Introduction to Xamarin: Part 3

tag:code.tutsplus.com,2005:PostPresenter/cms-214351. Before Getting StartedHopefully to this point, you have been following along with these introductory tutorials on what Xamarin is and how to use it....

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Create a Plane Fighting Game in Corona: Finishing Gameplay

What You'll Be CreatingIntroductionIn the fourth and final part of this series, we continue where we left of in the previous tutorial. We'll create enemy planes the player needs to avoid or shoot, and...

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Create a Plane Fighting Game in Corona: Finishing Gameplay

tag:code.tutsplus.com,2005:PostPresenter/cms-21356What You'll Be CreatingIntroductionIn the fourth and final part of this series, we continue where we left of in the previous tutorial. We'll create...

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Core Data from Scratch: NSFetchedResultsController

In the previous installments of this series, we covered the fundamentals of the Core Data framework. It's time we put our knowledge to use by building a simple application powered by Core Data.In this...

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Core Data from Scratch: NSFetchedResultsController

tag:code.tutsplus.com,2005:PostPresenter/cms-21681In the previous installments of this series, we covered the fundamentals of the Core Data framework. It's time we put our knowledge to use by building...

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An Introduction to Swift: Part 2

In the first article of this introductory series on Swift, we talked about Swift's philosophy, took a first look at its syntax, and highlighted a few key differences with Objective-C. In this article,...

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